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Eso How To Farm Overland Sets

Overland Sets are sets that provide players with various bonuses when items of the aforementioned ready are equipped simultaneously. Items constituting overland sets tin only be establish on monsters or in treasure chests in their corresponding zones. All overland sets are bind-on-equip. All sets volition drop items for all armor and weapon slots, just but in a specific armor weight, as listed below.

Zones drop pieces from their sets:

  • Delve bosses driblet a waist, foot, or unique item piece.
  • Overland bosses drop a head, breast, leg, weapon, or unique item piece.
  • Public dungeon bosses drop a shoulder, paw, weapon, or unique item piece.
  • Chests at Dark Anchors drop a jewelry ready piece.
  • Treasure chests have a chance to grant any set piece that tin drop in that zone; the chance is increased by having the Treasure Hunter champion perk.
  • Zone story quest rewards are often part of overland sets.

Dropped items range from Fine quality to Epic quality, while Legendary quality items must be obtained via improvement or purchased from Adhazabi Aba-daro.

Brotherhood Zones [edit]

Prepare Name Bonuses Location(south) Set up Type
Social club of Diagna

two items: Adds 28-1206 MaximumHealth
3 items: Adds 28-1206 MaximumWellness
4 items: Adds 4% Healing Taken
5 items: Adds 5% Healing Taken
5 items: Proceeds Minor Vitality at all times, increasing your healing received by viii%.

Alik'r Desert Heavy Armor
Robes of the Withered Manus

two items: Adds 3-129MagickaRecovery
iii items: Adds 25-1096 MaximumMagicka
four items: Adds 28-1206 MaximumWellness
5 items: When y'all are within 28 meters of an enemy you lot are in combat with, and the enemy dies, you heal for 38-1637Wellness and gain 38-1637Magicka . This consequence tin occur once every 3 seconds.

Alik'r Desert Lite Armor
Sword-Singer

2 items: Adds 25-1096 MaximumStamina
iii items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 15-657 Disquisitional Chance
5 items: Adds 13-600 Weapon and Spell Damage to your Two Handed abilities.

Alik'r Desert Medium Armor
Armor of the Veiled Bequest

2 items: Adds three-129 Weapon and Spell Impairment
3 items: Adds 34-1487 Armor
iv items: Adds 34-1487 Armor
5 items: When y'all interrupt an enemy, you gain 12-516 Weapon and Spell Damage for 15 seconds. Your Fustigate attacks bargain 12-516 more damage.

Auridon Heavy Armor
Queen'due south Elegance

2 items: Adds 3-129 Weapon and Spell Damage
iii items: Adds 25-1096 MaximumMagicka
4 items: Adds 25-1096 MaximumMagicka
five items: When you use a Light Attack you reduce the Health , Magicka , or Stamina cost of your next agile ability cast within 2 seconds past 10%. When y'all use a fully charged Heavy Attack you lot gain Empower for three seconds, increasing the damage of your Light and Heavy Attacks by 40%. Each of these effects can occur one time every second.

Auridon Light Armor
Twin Sisters

2 items: Adds 3-129StaminaRecovery
3 items: Adds 25-1096 MaximumStamina
4 items: Adds 15-657 Critical Run a risk
v items: When you Block, yous cause all enemies within 5 meters of you to bleed for 1932 Drain damage over 10 seconds. This effect can occur in one case every 10 seconds and scales off the higher of your Weapon or Spell Damage .

Auridon Medium Armor
7th Legion Creature

2 items: Adds iii-129 Weapon and Spell Damage
iii items: Adds iii-129WellnessRecovery
4 items: Adds xv-657 Critical Take chances
v items: When you cast an ability that increases your Physical or Spell Resistance while in combat, you gain 7-341 Weapon and Spell Damage and 7-341HealthRecovery for 15 seconds. This effect can occur every 15 seconds.

Bangkorai Heavy Armor
Spriggan'south Thorns

2 items: Adds 25-1096 MaximumStamina
iii items: Adds 25-1096 MaximumStamina
4 items: Adds 3-129 Weapon and Spell Impairment
v items: Adds lxxx-3460 Offensive Penetration

Bangkorai Medium Armor
Vampire Lord

2 items: Adds 25-1096 MaximumMagicka
3 items: Adds 3-129 Weapon and Spell Harm
4 items: Adds 15-657 Critical Take chances
five items: Increases the bonuses and penalties of your Vampire Stage, depending on how far you've progressed. Stage one/two/3/4 1%/2%/4%/6% additional Flame Damage Taken. 1%/ii%/4%/6% increased Regular Power price. 5%/10%/xv%/xx% reduced Vampire Ability cost.

Bangkorai Light Armor
Meridia's Blessed Armor

2 items: Adds 34-1487 Armor
3 items: Adds 3-129StaminaRecovery
4 items: Adds 34-1487 Armor
5 items: When yous Block, you gain Meridia's Blessed Armor for 5 seconds, causing you lot to dodge all incoming attacks. This effect can occur once every 25 seconds.

Coldharbour Heavy Armor
Prisoner'southward Rags

2 items: Adds 25-1096 MaximumStamina
iii items: Adds 3-129StaminaRecovery
4 items: Adds 3-129StaminaRecovery
5 items: Reduces the cost of Sprint by 50%. While Sprinting, restore 24-1035Magicka every 1 second.

Coldharbour Light Armor
Stygian

two items: Adds iii-129 Weapon and Spell Damage
3 items: Adds 3-129 Weapon and Spell Damage
iv items: Adds 34-1487 Offensive Penetration
5 items: When you leave Sneak or invisibility while in combat, your Weapon and Spell Harm is increased past viii-369 for xv seconds.

Coldharbour Medium Armor
Way of Air

2 items: Adds iii-129StaminaRecovery
iii items: Adds 3-129StaminaRecovery
4 items: Increases the radius y'all can find Sneaking enemies by two meters.
five items: Adds 3-129StaminaRecovery
5 items: When you employ Roll Contrivance, your Weapon and Spell Damage is increased by 9-391 for 6 seconds.

Craglorn Medium Armor
Style of Fire

2 items: Adds 3-129 Weapon and Spell Damage
3 items: Adds 25-1096 MaximumStamina
4 items: Adds 15-657 Disquisitional Chance
five items: When you deal damage with a weapon, you bargain an additional 571 Flame damage. This consequence can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage .

Craglorn Heavy Armor
Way of Martial Knowledge

ii items: Adds 25-1096 MaximumMagicka
iii items: Adds iii-129 Weapon and Spell Impairment
4 items: Adds 3-129 Weapon and Spell Damage
5 items: While your Stamina is below fifty%, your Light Attacks cause the enemy to take eight% boosted impairment for v seconds. This effect tin can occur one time every viii seconds.

Craglorn Light Armor
Mother'south Sorrow

two items: Adds 25-1096 MaximumMagicka
3 items: Adds xv-657 Critical Chance
4 items: Adds 15-657 Critical Hazard
5 items: Adds 35-1528 Critical Adventure

Deshaan Lite Armor
Night Mother'south Embrace

two items: Adds 25-1096 MaximumStamina
three items: Adds three-129 Weapon and Spell Damage
4 items: Adds iii-129StaminaRecovery
5 items: Adds 3-171 Weapon and Spell Damage
5 items: Reduces the radius you can exist detected while Sneaking by two meters. Reduces the toll of Sneak by 25%.

Deshaan Medium Armor
Plague Doctor

two items: Adds 28-1206 MaximumWellness
3 items: Adds 28-1206 MaximumHealth
iv items: Adds 28-1206 MaximumWellness
5 items: Adds 65-2804 MaximumHealth

Deshaan Heavy Armor
Akaviri Dragonguard

2 items: Adds 3-129MagickaRecovery
three items: Adds 4% Healing Taken
4 items: Adds 28-1206 MaximumHealth
5 items: Adds 3-158WellnessRecovery
5 items: Reduces the cost of your Ultimate abilities by 15%.

Eastmarch Heavy Armor
Fiord'due south Legacy

2 items: Adds iii-129 Weapon and Spell Damage
3 items: Adds 15-657 Disquisitional Hazard
4 items: Adds three-129StaminaRecovery
five items: Reduces the cost and increases the Movement Speed bonus of Sprint by fifteen%.

Eastmarch Medium Armor
Stendarr's Embrace

ii items: Adds 3-129MagickaRecovery
iii items: Adds 25-1096 MaximumMagicka
4 items: Adds 25-1096 MaximumMagicka
5 items: When you heal yourself or an ally, you remove all negative effects from them. This consequence tin occur once every 30 seconds per target.

Eastmarch Light Armor
Bloodthorn'southward Bear on

ii items: Adds three-129 Weapon and Spell Harm
3 items: Adds 25-1096 MaximumMagicka
4 items: Adds three-129MagickaRecovery
5 items: When you bargain direct impairment, you restore 18-800 Magicka and Stamina . This effect can occur once every 5 seconds.

Glenumbra Light Armor
Hide of the Werewolf

2 items: Adds 28-1206 MaximumHealth
three items: Adds 25-1096 MaximumStamina
iv items: Adds 3-129 Weapon and Spell Damage
5 items: When you take impairment, you generate 6Ultimate . This effect can occur in one case every 5 seconds.

Glenumbra Medium Armor
Wyrd Tree's Approving

ii items: Adds 3-129MagickaRecovery
3 items: Adds 3-129 Weapon and Spell Impairment
four items: Adds iii-129MagickaRecovery
5 items: When you cast a Magicka ability, you remove all negative effects from yourself. This effect tin occur one time every fifteen seconds.

Glenumbra Heavy Armor
Greenish Pact

2 items: Adds 28-1206 MaximumHealth
3 items: Adds 3-129HealthRecovery
4 items: Adds 28-1206 MaximumHealth
5 items: While you have a nutrient buff active, your MaxHealth is increased by 58-2500 and WellnessRecovery by eight-356.

Grahtwood Heavy Armor
Ranger'south Gait

ii items: Adds 3-129StaminaRecovery
3 items: Adds 15-657 Critical Chance
four items: Adds 25-1096 MaximumStamina
5 items: Adds 3-129StaminaRecovery
5 items: Reduce the effectiveness of snares applied to you by fifty%.

Grahtwood Medium Armor
Syrabane's Grip

2 items: Adds 3-129MagickaRecovery
3 items: Adds three-129 Weapon and Spell Damage
4 items: Adds 25-1096 MaximumMagicka
5 items: When you Block Flame, Shock, Frost, or Magic Damage, you restore 18-805Magicka . This effect can occur once every i second.

Grahtwood Light Armor
Beekeeper's Gear

2 items: Adds 28-1206 MaximumWellness
3 items: Adds 28-1206 MaximumWellness
iv items: Adds 28-1206 MaximumHealth
5 items: Adds 20-900WellnessRecovery

Greenshade Heavy Armor
Shadow Dancer's Raiment

ii items: Adds 25-1096 MaximumMagicka
3 items: Adds 25-1096 MaximumMagicka
four items: Adds iii-129 Weapon and Spell Harm
5 items: After leaving Sneak or invisibility, y'all dodge all incoming attacks inside the next one second. This effect can occur once every 8 seconds.

Greenshade Calorie-free Armor
Wilderqueen'southward Arch

2 items: Adds 15-657 Critical Chance
3 items: Adds 3-129StaminaRecovery
four items: Adds 25-1096 MaximumStamina
5 items: Your Bow attacks reduce the Movement Speed of any enemy they hit by 0-15% and increment your Movement Speed by 0-xv% for three seconds.

Greenshade Medium Armor
Salvation

2 items: Adds 25-1096 MaximumStamina
3 items: Adds 3-129StaminaRecovery
4 items: Adds 25-1096 MaximumStamina
5 items: Reduces the toll of your Werewolf Transformation ability by 33%. While in Werewolf course, your Weapon and Spell Harm is increased past 5-150.

Malabal Tor Medium Armor
Spinner's Garments

2 items: Adds 25-1096 MaximumMagicka
3 items: Adds 25-1096 MaximumMagicka
four items: Adds 3-129 Weapon and Spell Damage
5 items: Adds 80-3460 Offensive Penetration

Malabal Tor Low-cal Armor
Thunderbug'southward Carapace

ii items: Adds 34-1487 Armor
3 items: Adds 34-1487 Armor
iv items: Adds three-129 Weapon and Spell Damage
5 items: When you have Physical Damage, y'all bargain 714 Shock damage in a 5 meter radius around you. This upshot tin occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage .

Malabal Tor Heavy Armor
Senche's Bite

2 items: Adds three-129StaminaRecovery
3 items: Adds 15-657 Critical Chance
4 items: Adds 25-1096 MaximumStamina
five items: Whenever you lot successfully Dodge, increase your Disquisitional Damage and Critical Healing by 0-fifteen% for 10 seconds.

Reaper'south March Medium Armor
Skooma Smuggler

2 items: Adds 25-1096 MaximumMagicka
3 items: Adds 3-129MagickaRecovery
iv items: Adds 3-129 Weapon and Spell Damage
five items: When y'all drink a potion, yous gain Major Expedition for 30 seconds, increasing your Motion Speed by 30%.

Reaper's March Light Armor
Soulshine

2 items: Adds 25-1096 MaximumMagicka
3 items: Adds 15-657 Critical Chance
four items: Adds three-129 Weapon and Spell Damage
v items: Activating an ability with a cast or aqueduct time grants you lot eight-369 Weapon and Spell Damage for v seconds.

Reaper's March Heavy Armor
Darkstride

2 items: Adds 25-1096 MaximumStamina
iii items: Adds 25-1096 MaximumStamina
4 items: Adds 3-129StaminaRecovery
5 items: Reduces the cost of Sprint and Sneak by 50%.

Rivenspire Medium Armor
Necropotence

two items: Adds 25-1096 MaximumMagicka
iii items: Adds 25-1096 MaximumMagicka
four items: Adds 25-1096 MaximumMagicka
5 items: While yous have a pet active, your MaxMagicka is increased by 72-3132.

Rivenspire Light Armor
Vampire Cloak

2 items: Adds 28-1206 MaximumHealth
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 28-1206 MaximumHealth
five items: Adds 3-171 Weapon and Spell Damage
v items: Proceeds Pocket-sized Protection at all times, reducing your damage taken by 5%.

Rivenspire Heavy Armor
Hatchling'south Shell

2 items: Adds 34-1487 Armor
3 items: Adds 34-1487 Armor
4 items: Adds 28-1206 MaximumHealth
5 items: Whenever you lot accept damage y'all gain a damage shield that absorbs up to 3200 harm for six seconds. This upshot tin occur once every 6 seconds and scales off your MaxHealth .

Shadowfen Heavy Armor
Robes of the Hist

2 items: Adds 28-1206 MaximumHealth
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 25-1096 MaximumMagicka
five items: After beingness hitting by a disabling event, immobilization, or snare, you heal for 46-2000Wellness every 1 2nd for five seconds. The effect can apply once every 2nd, but cannot stack.

Shadowfen Light Armor
Swamp Raider

2 items: Adds fifteen-657 Disquisitional Chance
three items: Adds 25-1096 MaximumStamina
4 items: Adds three-129 Weapon and Spell Impairment
five items: Adds thirteen-600 Weapon and Spell Harm to your Toxicant and Disease Damage abilities.

Shadowfen Medium Armor
Shadow of the Cerise Mountain

2 items: Adds 3-129 Weapon and Spell Impairment
3 items: Adds 25-1096 MaximumStamina
4 items: Adds 15-657 Disquisitional Gamble
5 items: When you deal harm with a weapon, yous spawn a volcano that erupts after i second, launching liquid hot lava at the closest enemy dealing 1860 Flame damage. This effect tin can occur once every 8 seconds and scales off the college of your Weapon or Spell Harm .

Stonefalls Medium Armor
Shalk Exoskeleton

ii items: Adds 28-1206 MaximumHealth
3 items: Adds three-129 Weapon and Spell Damage
4 items: Adds 15-657 Disquisitional Hazard
5 items: Adds 3-171 Weapon and Spell Impairment
v items: Gain Minor Heroism at all times while you lot are in combat, generating 1Ultimate every 1.5 seconds.

Stonefalls Heavy Armor
Silks of the Lord's day

2 items: Adds 15-657 Critical Chance
iii items: Adds 25-1096 MaximumMagicka
4 items: Adds 3-129 Weapon and Spell Damage
v items: Adds 9-400 Weapon and Spell Impairment to your Flame Harm abilities.

Stonefalls Lite Armor
Dreamer'due south Mantle

2 items: Adds 28-1206 MaximumWellness
3 items: Adds 28-1206 MaximumHealth
4 items: Adds 25-1096 MaximumMagicka
5 items: When you lot take impairment while you lot are under 35%Health , you knockdown all enemies within iv meters of you for ii seconds and restore 24-1058Magicka . This result can occur in one case every 7 seconds.

Stormhaven Low-cal Armor
Nighttime Terror

2 items: Adds 25-1096 MaximumStamina
3 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the price of Sneak by 10-27%.
4 items: Adds 28-1206 MaximumHealth
5 items: When yous have melee damage, you bargain 285 Toxicant impairment to the attacker. This outcome can occur once every 1 second and scales off the higher of your Weapon or Spell Damage .

Stormhaven Medium Armor
Storm Knight's Plate

2 items: Adds 34-1487 Armor
3 items: Adds 34-1487 Armor
4 items: Adds 28-1206 MaximumHealth
v items: When you take not-Physical Damage, you deal 357 Shock damage to all enemies within 5 meters of you lot every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Impairment .

Stormhaven Heavy Armor
Draugr's Heritage

two items: Adds 4% Healing Taken
iii items: Adds 28-1206 MaximumHealth
4 items: Adds 28-1206 MaximumHealth
v items: When y'all take damage while y'all are under 35%Health , you knockdown all enemies within four meters of you for 2 seconds and heal for 2506Health . This effect tin can occur in one case every 7 seconds and the heal scales off the higher of your Max Magicka or Stamina .

The Rift Heavy Armor
Witchman Armor

two items: Adds 3-129StaminaRecovery
3 items: Adds iii-129 Weapon and Spell Damage
4 items: Adds 28-1206 MaximumHealth
5 items: When yous use an Ultimate ability, you heal for 1-51Health and restore 1-51Stamina and Magicka per Ultimate spent.

The Rift Medium Armor
Ysgramor's Birthright

two items: Adds 15-657 Critical Chance
3 items: Adds 25-1096 MaximumMagicka
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Adds 9-400 Weapon and Spell Damage to your Frost Damage abilities.

The Rift Light Armor

DLC and Chapter Zones [edit]

Set Proper name Bonuses Location(south) Set up Type
Bahraha'southward Expletive

2 items: Adds 28-1206 MaximumHealth
3 items: Adds 25-1096 MaximumMagicka
4 items: Adds 25-1096 MaximumStamina
four items: Reduces your damage taken from ecology traps by 40%.
5 items: When you deal damage, yous have a 25% adventure to create desecrated ground for v seconds, which reduces the Motion Speed of enemies within 3.5 meters by 60%, amercement them for 349 Magic damage every 1 second, and heals you for 100% of the damage done. This upshot tin can occur once every 5 seconds and the impairment scales off your MaxHealth .

Hew's BaneCrown Store All Weights
Syvarra'due south Scales

2 items: Adds 28-1206 MaximumHealth
3 items: Adds 25-1096 MaximumStamina
iv items: Adds 25-1096 MaximumMagicka
4 items: Reduces your harm taken from Guards by 20%.
5 items: When you deal damage, you cause a burst of lamia poison that deals 149 Toxicant damage in a 5 meter radius and an boosted 1494 Toxicant damage over 6 seconds to all enemies striking. This upshot can occur once every 7 seconds and scales off the college of your Weapon or Spell Damage .

Hew's BaneCrown Store All Weights
Flanking Strategist

2 items: Adds 25-1096 MaximumStamina
3 items: Adds fifteen-657 Disquisitional Gamble
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Adds 34-400 Weapon and Spell Damage to your damaging abilities when yous assail an enemy from behind or their sides.

Gilded DeclensionCrown Store Medium Armor
Hide of Morihaus

two items: Adds 28-1206 MaximumHealth
iii items: Adds 34-1487 Armor
four items: Adds 25-1096 MaximumStamina
5 items: Adds three-129StaminaRecovery
5 items: When y'all Roll Contrivance through an enemy, you lot deal 0 Physical Damage and knock them downward for 3 seconds. This effect scales off the higher of your Physical or Spell Resistance .

Gilded CoastCrown Store Heavy Armor
Sithis' Touch

2 items: Adds 25-1096 MaximumStamina
3 items: Adds 25-1096 MaximumMagicka
four items: Adds 3-129 Weapon and Spell Damage
5 items: When y'all kill an enemy you gain 5% movement speed for 30 seconds and become invisible for 3 seconds. The motion speed stacks up to 20 times.

Gold DeclensionCrown Store All Weights
Briarheart

2 items: Adds xv-657 Critical Chance
3 items: Adds 25-1096 MaximumStamina
4 items: Adds 15-657 Critical Hazard
5 items: When you bargain Critical Damage, you increment your Weapon and Spell Damage by 15-450 for 10 seconds. While this effect is active your Critical Strikes heal yous for 95Health . This upshot can occur once every 15 seconds and the heal scales off the college of your Max Magicka or Stamina .

WrothgarCrown Store Medium Armor
Mark of the Pariah

2 items: Adds 28-1206 MaximumHealth
3 items: Adds 34-1487 Armor
iv items: Adds 34-1487 Armor
v items: Increases your Physical and Spell Resistance by upwards to 237-10206 based on your missing Health . Current value: 55-2373

WrothgarCrown Store Heavy Armor
Trinimac's Valor

2 items: Adds 3-129MagickaRecovery
3 items: Adds 25-1096 MaximumMagicka
4 items: Adds 3-129MagickaRecovery
5 items: When you cast a damage shield, you call down a fragment of Trinimac that heals you and your group members for 1396Health and damages enemies for 1396 Magic damage in a 5 meter radius after a 2 2d delay. This consequence can occur one time every five seconds and scales with the higher of your Max Magicka or Stamina .

WrothgarCrown Store Light Armor
Livewire

ii items: Adds iv% Healing Taken
3 items: Adds 28-1206 MaximumWellness
4 items: Adds four% Healing Taken
v items: When you take damage, y'all overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 76-1000Wellness for each enemy hitting. This effect can occur once every 6 seconds.

Clockwork CityCrown Store Heavy Armor
Mad Tinkerer

ii items: Adds 15-657 Critical Run a risk
three items: Adds 15-657 Critical Chance
4 items: Adds three-129 Weapon and Spell Damage
5 items: When you bargain damage, y'all summon a Verminous Fabricant that charges the nearest enemy, dealing 1504 Daze Harm to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every viii seconds and scales off the college of your Weapon or Spell Damage .

Clockwork CityCrown Store Light Armor
Unfathomable Darkness

2 items: Adds 15-657 Critical Chance
3 items: Adds 34-1487 Offensive Penetration
4 items: Adds iii-129 Weapon and Spell Damage
5 items: When you lot deal damage, you call a murder of crows effectually you for 12 seconds. Every 3 seconds a crow will exist sent to peck the closest enemy within 12 meters of you, dealing 871 Concrete Damage. This outcome can occur once every 15 seconds and scales off the higher of your Weapon or Spell Harm .

Clockwork CityCrown Store Medium Armor
Defiler

2 items: Adds three-129 Weapon and Spell Damage
three items: Adds xv-657 Critical Chance
iv items: Adds 15-657 Critical Chance
5 items: When y'all deal Critical Damage, you summon a Hunger that spews poison to all enemies in front end of information technology, dealing 990 Poison Harm and stunning whatever enemy hit for v seconds. This effect tin occur in one case every five seconds and scales off the higher of your Weapon or Spell Impairment .

VvardenfellMorrowind Medium Armor
War Maiden

two items: Adds 15-657 Critical Gamble
3 items: Adds 25-1096 MaximumMagicka
4 items: Adds 3-129 Weapon and Spell Impairment
five items: Adds 13-600 Weapon and Spell Damage to your Magic Harm abilities.

VvardenfellMorrowind Light Armor
Warrior-Poet

2 items: Adds 28-1206 MaximumWellness
3 items: Adds 34-1487 Armor
4 items: Adds 34-1487 Armor
v items: Adds 37-1600 MaximumWellness
five items: Gain Minor Toughness at all times, increasing your MaxHealth past 10%.

VvardenfellMorrowind Heavy Armor
Wisdom of Vanus

ii items: Adds 25-1096 MaximumMagicka
three items: Adds 3-129MagickaRecovery
4 items: Adds 25-1096 MaximumMagicka
5 items: Adds three-129 Weapon and Spell Impairment
5 items: Subsequently completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.

SummersetSummerset Light Armor
Grace of Gloom

ii items: Adds 28-1206 MaximumHealth
3 items: Adds 4% Healing Taken
4 items: Adds 28-1206 MaximumHealth
5 items: When you take damage, you get a living shadow for 10 seconds, causing yous to heal for 927 every 2 seconds and gaining Major Evasion, reducing impairment from area attacks past 20%. This event can occur every 20 seconds and scales off your MaxHealth .

SummersetSummerset Heavy Armor
Gryphon'due south Ferocity

two items: Adds xv-657 Disquisitional Chance
3 items: Adds 15-657 Critical Chance
4 items: Adds three-129 Weapon and Spell Damage
5 items: Later on dealing straight impairment, you gain Minor Force and Small Expedition for x seconds, increasing your Disquisitional Damage done past 10% and increasing your Movement Speed past 15%.

SummersetSummerset Medium Armor
Bright-Throat's Boast

2 items: Adds 25-1096 MaximumMagicka
3 items: Adds 25-1096 MaximumMagicka
four items: Adds 3-129MagickaRecovery
5 items: While you accept a drink buff agile, your MaxMagicka is increased by 46-2000 and MagickaRecovery by 3-133.

MurkmireCrown Store Light Armor
Champion of the Hist

two items: Adds 3-129 Weapon and Spell Damage
three items: Adds 25-1096 MaximumStamina
4 items: Adds 25-1096 MaximumStamina
5 items: Adds 37-1600 MaximumHealth
5 items: Gain Minor Heroism at all times while yous are in gainsay, generating aneUltimate every 1.5 seconds.

MurkmireCrown Store Heavy Armor
Dead-Water'southward Guile

2 items: Adds 3-129 Weapon and Spell Impairment
3 items: Adds 28-1206 MaximumHealth
four items: Adds 25-1096 MaximumStamina
5 items: Adds 3-129 Weapon and Spell Impairment
v items: Whenever you impale an enemy, y'all gain 0-15Ultimate .

MurkmireCrown Store Medium Armor
Crafty Alfiq

ii items: Adds 25-1096 MaximumMagicka
3 items: Adds 25-1096 MaximumMagicka
four items: Adds 25-1096 MaximumMagicka
5 items: Adds 59-2550 MaximumMagicka

Northern ElsweyrCrown Store Light Armor
Vesture of Darloc Brae

ii items: Adds three-129MagickaRecovery
3 items: Adds 3-129StaminaRecovery
4 items: Reduces the radius you can be detected while Sneaking past 2 meters. Reduces the cost of Sneak past 10%.
5 items: While y'all are crouching and not Bracing, you restore 15-670 Magicka and Stamina and heal for 15-670Health every 2nd.

Northern ElsweyrCrown Store Medium Armor
Telephone call of the Undertaker

2 items: Adds 4% Healing Taken
three items: Adds 28-1206 MaximumHealth
4 items: Adds iv% Healing Washed
5 items: Adds 28-1206 MaximumHealth
5 items: When you lot deal damage, you apply Modest Lifesteal to your enemy for viii seconds, healing you and your allies for 600Wellness every i 2d when damaging them.

Northern ElsweyrCrown Store Heavy Armor
Marauder'south Haste

ii items: Adds iii-129MagickaRecovery
iii items: Adds 25-1096 MaximumMagicka
4 items: Adds 3-129MagickaRecovery
5 items: When you apply a damage shield to yourself or an ally, increase your Movement Speed by 0-xx% for 9 seconds.

Southern ElsweyrCrown Store Light Armor
Dragonguard Elite

two items: Adds 15-657 Disquisitional Chance
3 items: Adds 3-129 Weapon and Spell Damage
four items: Adds 3-129StaminaRecovery
5 items: Yous gain a stack of Dragonguard Tactics for 5 seconds when you lot deal direct damage to an enemy from the front or their sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Critical Take chances past half dozen-275. You can only gain one stack every 0.5 seconds.

Southern ElsweyrCrown Store Medium Armor
Senchal Defender

2 items: Adds 25-1096 MaximumStamina
3 items: Adds 28-1206 MaximumHealth
4 items: Adds 25-1096 MaximumMagicka
5 items: Dealing direct impairment with a not-Heavy Attack grants you 1 persistent stack of Senchal's Duty, up to 10 stacks. Later on completing a fully-charged Heavy Assault, restore 17-757Stamina and Magicka for each stack of Senchal's Duty and consume them. Yous can only gain one stack of Senchal's Duty every 1 second.

Southern ElsweyrCrown Store Heavy Armor
Eternal Vigor

ii items: Adds three-129MagickaRecovery
3 items: Adds 3-129StaminaRecovery
4 items: Adds three-129HealthRecovery
5 items: Adds 7-337Stamina and MagickaRecovery while your Health is above l%. Adds 23-1011HealthRecovery while your Wellness is 50% or less.

Western SkyrimCrown Store Heavy Armor
Venomous Smite

2 items: Adds xv-657 Critical Chance
3 items: Adds 15-657 Disquisitional Chance
four items: Adds 3-129 Weapon and Spell Harm
5 items: Dealing Disquisitional Harm inflicts Hunter's Venom on your enemy for ten seconds, dealing 714 Poison harm to your target and enemies within vi meters of them every 2 seconds. This effect can occur once every fifteen seconds and scales off the higher of your Weapon or Spell Damage .

Western SkyrimCrown Store Medium Armor
Winter's Respite

2 items: Adds 3-129MagickaRecovery
3 items: Adds 25-1096 MaximumMagicka
4 items: Adds 25-1096 MaximumMagicka
5 items: Casting abilities that exit an effect on the basis will create a circle of healing frost for 10 seconds. You lot and your grouping members restore 1125Health every ii seconds while inside the circle. This effect tin occur once every x seconds and scales off the higher of your Max Magicka or Stamina .

Western SkyrimCrown Store Light Armor
Radiant Bastion

ii items: Adds 28-1206 MaximumHealth
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 28-1206 MaximumWellness
5 items: Deal ten% of all straight damage done to you back to the attacker, up to 4250 damage.

The ReachCrown Store Heavy Armor
Voidcaller

ii items: Adds 28-1206 MaximumHealth
3 items: Adds 25-1096 MaximumMagicka
4 items: Adds 3-129 Weapon and Spell Harm
five items: When you take impairment, your Weapon and Spell Damage is increased past 0-24 for 5 seconds, stacking up to 20 times. This event can occur once every half second. Upon reaching twenty stacks, the duration is doubled but tin no longer be refreshed.

The ReachCrown Store Light Armor
Witch-Knight'due south Defiance

2 items: Adds 3-129 Weapon and Spell Damage
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 3-129 Weapon and Spell Damage
five items: Increases your Weapon and Spell Damage by eight-369 confronting enemies inflicted with a Poison Harm upshot.

The AccomplishCrown Store Medium Armor
Bog Raider

two items: Adds 25-1096 MaximumMagicka
three items: Adds 28-1206 MaximumHealth
4 items: Adds 25-1096 MaximumStamina
5 items: When an enemy you take recently damaged dies, gain 10Ultimate and increase your HealthRecovery past 26-1156 for ten seconds. This effect can occur in one case every 10 seconds.

BlackwoodCrown Store Heavy Armor
Deadlands Assassin

2 items: Adds 3-129 Weapon and Spell Damage
iii items: Adds three-129 Weapon and Spell Damage
4 items: Adds 25-1096 MaximumStamina
5 items: Adds iv-200 Weapon and Spell Damage
v items: Dealing harm to an enemy within 10 meters of y'all with a Heavy Attack causes y'all to throw a cone of knives, dealing 816 Concrete damage to enemies hit. If an enemy hit has l%Health or less, they also accept an additional 1631 Bleed damage over xiv seconds. This effect can occur once every 15 seconds and scales off the college of your Weapon or Spell Damage .

BlackwoodCrown Store Medium Armor
Frostbite

2 items: Adds iii-129 Weapon and Spell Damage
iii items: Adds 15-657 Disquisitional Chance
iv items: Adds 3-129 Weapon and Spell Impairment
five items: Increases your harm done with Frost abilities by 8%. Increases your harm done against Chilled enemies past 4%. Increases your damage washed against enemies afflicted with Pocket-sized Brittle by 2%.

BlackwoodCrown Store Lite Armor
Eye of the Grasp

two items: Adds 25-1096 MaximumMagicka
3 items: Adds 3-129 Weapon and Spell Damage
iv items: Adds 15-657 Critical Chance
v items: When y'all deal Critical Damage, generate 7Ultimate . This issue tin occur in one case every 5 seconds.

DeadlandsCrown Store Light Armor
Hexos' Ward

2 items: Adds 15-657 Critical Hazard
iii items: Adds three-129 Weapon and Spell Damage
4 items: Adds fifteen-657 Critical Chance
5 items: Dealing directly Disquisitional Damage grants yous a harm shield that absorbs up to 286-12305 damage for half-dozen seconds. This effect tin can occur in one case every 7 seconds.

DeadlandsCrown Store Medium Armor
Kynmarcher's Cruelty

two items: Adds 28-1206 MaximumHealth
iii items: Adds iii-129StaminaRecovery
four items: Adds 34-1487 Armor
five items: When you deal directly damage, you apply one of 5 random Major Debuffs to enemies within eight meters of you for 18 seconds. This issue can occur in one case every viii seconds and only if an enemy is in range. Eligible debuffs are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability.

DeadlandsCrown Store Heavy Armor
Blessing of High Island

ii items: Adds 25-1096 MaximumMagicka
3 items: Adds iii-129MagickaRecovery
4 items: Adds 25-1096 MaximumMagicka
5 items: When you are healed while in gainsay, increase your Weapon and Spell Damage by eight-369 for 5 seconds.

Steadfast's Mettle

2 items: Adds 3-129StaminaRecovery
3 items: Adds 25-1096 MaximumStamina
4 items: Adds 25-1096 MaximumStamina
5 items: While you lot have a food buff active, reduce the cost of your Core Gainsay abilities by 25%.

Systres' Scowl

2 items: Adds 25-1096 MaximumStamina
iii items: Adds 28-1206 MaximumHealth
four items: Adds 25-1096 MaximumStamina
5 items: When you lot Bash an enemy, place Systres' Scowl on them for xv seconds. When hit by a Lite Assault, a target with Systres' Scowl takes 45-1973 Frost Damage, upwardly to in one case every 2d.

Starter Zones [edit]

This includes Bal Foyen, Betnikh, Bleakrock Isle, Khenarthi'due south Roost, and Stros Thou'Kai.

Set Name Bonuses Location(s) Set Blazon
Armor of the Trainee

1 item: Adds 33-1454 MaximumHealth
2 items: Adds 33-1454 MaximumMagicka
iii items: Adds 33-1454 MaximumStamina

Aldmeri Dominion Khenarthi's Roost
Daggerfall Covenant Betnikh
Stros G'Kai
Ebonheart Pact Bal Foyen
Bleakrock Isle

All Weights

Source: https://en.uesp.net/wiki/Online:Overland_Sets

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